Blender V5.0
HuangHairBSDF Struct Reference

#include <bsdf_principled_hair_huang.h>

Public Attributes

 SHADER_CLOSURE_BASE
Spectrum sigma
float roughness
float tilt
float eta
float aspect_ratio
float h
ccl_private HuangHairExtraextra

Detailed Description

Definition at line 44 of file bsdf_principled_hair_huang.h.

Member Data Documentation

◆ aspect_ratio

float HuangHairBSDF::aspect_ratio

Definition at line 60 of file bsdf_principled_hair_huang.h.

◆ eta

float HuangHairBSDF::eta

Definition at line 57 of file bsdf_principled_hair_huang.h.

◆ extra

ccl_private HuangHairExtra* HuangHairBSDF::extra

Definition at line 66 of file bsdf_principled_hair_huang.h.

◆ h

float HuangHairBSDF::h

Definition at line 63 of file bsdf_principled_hair_huang.h.

◆ roughness

float HuangHairBSDF::roughness

Definition at line 51 of file bsdf_principled_hair_huang.h.

Referenced by bsdf_hair_huang_blur(), and bsdf_hair_huang_sample().

◆ SHADER_CLOSURE_BASE

HuangHairBSDF::SHADER_CLOSURE_BASE

Definition at line 45 of file bsdf_principled_hair_huang.h.

◆ sigma

Spectrum HuangHairBSDF::sigma

Definition at line 48 of file bsdf_principled_hair_huang.h.

◆ tilt

float HuangHairBSDF::tilt

Definition at line 54 of file bsdf_principled_hair_huang.h.


The documentation for this struct was generated from the following file: