Blender V5.0
blender::seq::AreaLuminance Struct Reference

Public Attributes

int64_t pixel_count = 0
double sum = 0.0f
float3 color_sum = {0, 0, 0}
double log_sum = 0.0
float min = FLT_MAX
float max = -FLT_MAX

Detailed Description

Definition at line 91 of file MOD_tonemap.cc.

Member Data Documentation

◆ color_sum

float3 blender::seq::AreaLuminance::color_sum = {0, 0, 0}

◆ log_sum

double blender::seq::AreaLuminance::log_sum = 0.0

◆ max

float blender::seq::AreaLuminance::max = -FLT_MAX

◆ min

float blender::seq::AreaLuminance::min = FLT_MAX

◆ pixel_count

int64_t blender::seq::AreaLuminance::pixel_count = 0

◆ sum

double blender::seq::AreaLuminance::sum = 0.0f

The documentation for this struct was generated from the following file: