Blender V5.0
runtime_library.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
11
12#pragma once
13
14#include "AS_asset_library.hh"
15
16namespace blender::asset_system {
17
19 public:
21
22 std::optional<AssetLibraryReference> library_reference() const override;
23};
24
25} // namespace blender::asset_system
AssetLibrary(eAssetLibraryType library_type, StringRef name="", StringRef root_path="")
std::optional< AssetLibraryReference > library_reference() const override