Blender V5.0
GEO_transform.hh File Reference
#include <optional>
#include "BLI_math_quaternion_types.hh"
#include "BLI_math_vector_types.hh"

Go to the source code of this file.

Classes

struct  blender::geometry::TransformGeometryErrors

Namespaces

namespace  blender
namespace  blender::bke
namespace  blender::geometry

Functions

void blender::geometry::transform_mesh (Mesh &mesh, float3 translation, math::Quaternion rotation, float3 scale)
std::optional< TransformGeometryErrorsblender::geometry::transform_geometry (bke::GeometrySet &geometry, const float4x4 &transform)
void blender::geometry::translate_geometry (bke::GeometrySet &geometry, const float3 translation)