Blender V5.0
blender::nodes::socket_items::ui Namespace Reference

Functions

template<typename Accessor>
static void draw_item_in_list (uiList *, const bContext *C, uiLayout *layout, PointerRNA *, PointerRNA *itemptr, int, PointerRNA *, const char *, int, int)
template<typename Accessor>
static void draw_items_list_with_operators (const bContext *C, uiLayout *layout, const bNodeTree &tree, const bNode &node)
template<typename Accessor>
static void draw_active_item_props (const bNodeTree &tree, const bNode &node, const FunctionRef< void(PointerRNA *item_ptr)> draw_item)

Function Documentation

◆ draw_active_item_props()

◆ draw_item_in_list()

template<typename Accessor>
void blender::nodes::socket_items::ui::draw_item_in_list ( uiList * ,
const bContext * C,
uiLayout * layout,
PointerRNA * ,
PointerRNA * itemptr,
int ,
PointerRNA * ,
const char * ,
int ,
int  )
static

◆ draw_items_list_with_operators()

template<typename Accessor>
void blender::nodes::socket_items::ui::draw_items_list_with_operators ( const bContext * C,
uiLayout * layout,
const bNodeTree & tree,
const bNode & node )
static