Blender V5.0
subdiv_modifier.cc File Reference
#include "BKE_subdiv_modifier.hh"
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_userdef_types.h"
#include "BKE_attribute.hh"
#include "BKE_mesh.hh"
#include "BKE_modifier.hh"
#include "BKE_subdiv.hh"
#include "GPU_capabilities.hh"
#include "GPU_context.hh"

Go to the source code of this file.

Functions

subdiv::Settings BKE_subsurf_modifier_settings_init (const SubsurfModifierData *smd, const bool use_render_params)
bool BKE_subsurf_modifier_runtime_init (SubsurfModifierData *smd, const bool use_render_params)
bool BKE_subsurf_modifier_use_custom_loop_normals (const SubsurfModifierData *smd, const Mesh *mesh)
bool BKE_subsurf_modifier_has_split_normals (const SubsurfModifierData *smd, const Mesh *mesh)
static bool is_subdivision_evaluation_possible_on_gpu ()
bool BKE_subsurf_modifier_force_disable_gpu_evaluation_for_mesh (const SubsurfModifierData *smd, const Mesh *mesh)
bool BKE_subsurf_modifier_can_do_gpu_subdiv (const SubsurfModifierData *smd, const Mesh *mesh)
subdiv::SubdivBKE_subsurf_modifier_subdiv_descriptor_ensure (SubsurfRuntimeData *runtime_data, const Mesh *mesh, const bool for_draw_code)
int BKE_subsurf_modifier_eval_required_mode (bool is_final_render, bool is_edit_mode)

Variables

void(* BKE_subsurf_modifier_free_gpu_cache_cb )(subdiv::Subdiv *subdiv) = nullptr

Function Documentation

◆ BKE_subsurf_modifier_can_do_gpu_subdiv()

bool BKE_subsurf_modifier_can_do_gpu_subdiv ( const SubsurfModifierData * smd,
const Mesh * mesh )

Return true if GPU subdivision can be used for this modifier. It does not check if the modifier is in the right place in the modifier stack, only if the settings and GPU are compatible.

Definition at line 116 of file subdiv_modifier.cc.

References BKE_subsurf_modifier_has_split_normals(), is_subdivision_evaluation_possible_on_gpu(), U, and USER_GPU_FLAG_SUBDIVISION_EVALUATION.

Referenced by modify_mesh().

◆ BKE_subsurf_modifier_eval_required_mode()

int BKE_subsurf_modifier_eval_required_mode ( bool is_final_render,
bool is_edit_mode )

Return the ModifierMode required for the evaluation of the subsurf modifier, which should be used to check if the modifier is enabled.

Definition at line 140 of file subdiv_modifier.cc.

References eModifierMode_Editmode, eModifierMode_Realtime, and eModifierMode_Render.

Referenced by modify_mesh().

◆ BKE_subsurf_modifier_force_disable_gpu_evaluation_for_mesh()

bool BKE_subsurf_modifier_force_disable_gpu_evaluation_for_mesh ( const SubsurfModifierData * smd,
const Mesh * mesh )

Return true if GPU subdivision evaluation is disabled by force due to incompatible mesh or modifier settings. This will only return true if GPU subdivision is enabled in the preferences and supported by the GPU. It is mainly useful for showing UI messages.

Definition at line 98 of file subdiv_modifier.cc.

References BKE_subsurf_modifier_has_split_normals(), is_subdivision_evaluation_possible_on_gpu(), U, and USER_GPU_FLAG_SUBDIVISION_EVALUATION.

Referenced by panel_draw().

◆ BKE_subsurf_modifier_has_split_normals()

bool BKE_subsurf_modifier_has_split_normals ( const SubsurfModifierData * smd,
const Mesh * mesh )

◆ BKE_subsurf_modifier_runtime_init()

◆ BKE_subsurf_modifier_settings_init()

◆ BKE_subsurf_modifier_subdiv_descriptor_ensure()

subdiv::Subdiv * BKE_subsurf_modifier_subdiv_descriptor_ensure ( SubsurfRuntimeData * runtime_data,
const Mesh * mesh,
bool for_draw_code )

◆ BKE_subsurf_modifier_use_custom_loop_normals()

bool BKE_subsurf_modifier_use_custom_loop_normals ( const SubsurfModifierData * smd,
const Mesh * mesh )

◆ is_subdivision_evaluation_possible_on_gpu()

Variable Documentation

◆ BKE_subsurf_modifier_free_gpu_cache_cb

void(* BKE_subsurf_modifier_free_gpu_cache_cb) (subdiv::Subdiv *subdiv) ( subdiv::Subdiv * subdiv) = nullptr

Definition at line 123 of file subdiv_modifier.cc.

Referenced by DRW_module_init(), and blender::bke::subdiv::free().