Blender V5.0
DebugFlags::HIP Struct Reference

#include <debug.h>

Public Member Functions

 HIP ()
void reset ()

Public Attributes

bool adaptive_compile = false

Detailed Description

Definition at line 63 of file debug.h.

Constructor & Destructor Documentation

◆ HIP()

DebugFlags::HIP::HIP ( )

Definition at line 42 of file debug.cpp.

References DebugFlags::reset().

Member Function Documentation

◆ reset()

void DebugFlags::HIP::reset ( )

Definition at line 59 of file debug.cpp.

References adaptive_compile.

Member Data Documentation

◆ adaptive_compile

bool DebugFlags::HIP::adaptive_compile = false

Definition at line 70 of file debug.h.

Referenced by CCL_NAMESPACE_BEGIN::debug_flags_sync_from_scene(), and reset().


The documentation for this struct was generated from the following files: