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| static bool | blender::bke::curves::poly::delta_dir (const float3 &pos, const float3 &next, float3 &r_delta_dir) |
| static float3 | blender::bke::curves::poly::direction_bisect (const float3 &pos, const float3 &next, float3 &other_dir, bool &is_equal) |
| void | blender::bke::curves::poly::calculate_tangents (Span< float3 > positions, bool is_cyclic, MutableSpan< float3 > tangents) |
| void | blender::bke::curves::poly::calculate_normals_z_up (Span< float3 > tangents, MutableSpan< float3 > normals) |
| static float3 | blender::bke::curves::poly::calculate_next_normal (const float3 &last_normal, const float3 &last_tangent, const float3 ¤t_tangent) |
| void | blender::bke::curves::poly::calculate_normals_minimum (Span< float3 > tangents, bool cyclic, MutableSpan< float3 > normals) |