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Blender V5.0
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#include <bvh.h>
Public Attributes | |
| RaySelfPrimitives | self |
| uint | visibility |
| int | state |
| float | throughput |
| short | max_transparent_hits |
| short | num_transparent_hits |
| short | num_recorded_hits |
| bool | result |
Definition at line 55 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::max_transparent_hits |
Definition at line 60 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::num_recorded_hits |
Definition at line 62 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::num_transparent_hits |
Definition at line 61 of file kernel/device/metal/bvh.h.
| bool MetalRTIntersectionShadowAllPayload::result |
Definition at line 63 of file kernel/device/metal/bvh.h.
| RaySelfPrimitives MetalRTIntersectionShadowAllPayload::self |
Definition at line 56 of file kernel/device/metal/bvh.h.
| int MetalRTIntersectionShadowAllPayload::state |
Definition at line 58 of file kernel/device/metal/bvh.h.
| float MetalRTIntersectionShadowAllPayload::throughput |
Definition at line 59 of file kernel/device/metal/bvh.h.
| uint MetalRTIntersectionShadowAllPayload::visibility |
Definition at line 57 of file kernel/device/metal/bvh.h.