Blender V5.0
BoneStickData Struct Reference

#include <overlay_shader_shared.hh>

Public Member Functions

 BoneStickData ()=default
 BoneStickData (const float3 &bone_start, const float3 &bone_end, const float4 &wire_color, const float4 &bone_color, const float4 &head_color, const float4 &tail_color)

Public Attributes

float4 bone_start
float4 bone_end
float4 wire_color
float4 bone_color
float4 head_color
float4 tail_color

Detailed Description

Definition at line 426 of file overlay_shader_shared.hh.

Constructor & Destructor Documentation

◆ BoneStickData() [1/2]

BoneStickData::BoneStickData ( )
default

◆ BoneStickData() [2/2]

BoneStickData::BoneStickData ( const float3 & bone_start,
const float3 & bone_end,
const float4 & wire_color,
const float4 & bone_color,
const float4 & head_color,
const float4 & tail_color )
inline

Definition at line 438 of file overlay_shader_shared.hh.

References bone_color, bone_end, bone_start, head_color, tail_color, and wire_color.

Member Data Documentation

◆ bone_color

float4 BoneStickData::bone_color

Definition at line 430 of file overlay_shader_shared.hh.

Referenced by BoneStickData().

◆ bone_end

float4 BoneStickData::bone_end

Definition at line 428 of file overlay_shader_shared.hh.

Referenced by BoneStickData().

◆ bone_start

float4 BoneStickData::bone_start

Definition at line 427 of file overlay_shader_shared.hh.

Referenced by BoneStickData().

◆ head_color

float4 BoneStickData::head_color

Definition at line 431 of file overlay_shader_shared.hh.

Referenced by BoneStickData().

◆ tail_color

float4 BoneStickData::tail_color

Definition at line 432 of file overlay_shader_shared.hh.

Referenced by BoneStickData().

◆ wire_color

float4 BoneStickData::wire_color

Definition at line 429 of file overlay_shader_shared.hh.

Referenced by BoneStickData().


The documentation for this struct was generated from the following file: