Blender V5.0
SEQ_add.hh File Reference
#include "BLI_utildefines.h"
#include "DNA_scene_enums.h"

Go to the source code of this file.

Classes

struct  blender::seq::LoadData

Namespaces

namespace  blender
namespace  blender::seq

Enumerations

enum  blender::seq::eLoadFlags { blender::seq::SEQ_LOAD_SOUND_CACHE = (1 << 1) , blender::seq::SEQ_LOAD_SOUND_MONO = (1 << 2) , blender::seq::SEQ_LOAD_MOVIE_SYNC_FPS = (1 << 3) , blender::seq::SEQ_LOAD_SET_VIEW_TRANSFORM = (1 << 4) }

Functions

void blender::seq::add_load_data_init (LoadData *load_data, const char *name, const char *path, const int start_frame, const int channel)
Stripblender::seq::add_image_strip (Main *bmain, Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_sound_strip (Main *, Scene *, ListBase *, LoadData *)
void blender::seq::add_sound_av_sync (Main *, Scene *, Strip *, LoadData *)
Stripblender::seq::add_meta_strip (Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_movie_strip (Main *bmain, Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_scene_strip (Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_movieclip_strip (Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_mask_strip (Scene *scene, ListBase *seqbase, LoadData *load_data)
Stripblender::seq::add_effect_strip (Scene *scene, ListBase *seqbase, LoadData *load_data)
void blender::seq::add_image_set_directory (Strip *strip, const char *dirpath)
void blender::seq::add_image_load_file (Scene *scene, Strip *strip, size_t strip_frame, const char *filename)
void blender::seq::add_image_init_alpha_mode (Main *bmain, Scene *scene, Strip *strip)
void blender::seq::add_reload_new_file (Main *bmain, Scene *scene, Strip *strip, const bool lock_range)
void blender::seq::add_movie_reload_if_needed (Main *bmain, Scene *scene, Strip *strip, bool *r_was_reloaded, bool *r_can_produce_frames)