Blender V5.0
preview_cache.cc File Reference
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "GPU_texture.hh"
#include "SEQ_preview_cache.hh"

Go to the source code of this file.

Classes

struct  blender::seq::PreviewCacheItem
struct  blender::seq::PreviewCache

Namespaces

namespace  blender
namespace  blender::seq

Functions

static PreviewCacheblender::seq::query_preview_cache (Scene *scene)
static PreviewCacheblender::seq::ensure_preview_cache (Scene *scene)
gpu::Textureblender::seq::preview_cache_get_gpu_texture (Scene *scene, int timeline_frame, int display_channel)
gpu::Textureblender::seq::preview_cache_get_gpu_display_texture (Scene *scene, int timeline_frame, int display_channel)
static PreviewCacheItemblender::seq::find_slot (PreviewCache *cache, int timeline_frame, int display_channel)
void blender::seq::preview_cache_set_gpu_texture (Scene *scene, int timeline_frame, int display_channel, gpu::Texture *texture)
void blender::seq::preview_cache_set_gpu_display_texture (Scene *scene, int timeline_frame, int display_channel, gpu::Texture *texture)
void blender::seq::preview_cache_invalidate (Scene *scene)
void blender::seq::preview_cache_destroy (Scene *scene)