Blender V5.0
blender::gpu::MTLShaderBuilder Struct Reference

#include <mtl_shader.hh>

Public Attributes

NSString * msl_source_vert_ = @"@""
NSString * msl_source_frag_ = @"@""
NSString * msl_source_compute_ = @"@""
std::string glsl_vertex_source_ = ""
std::string glsl_fragment_source_ = ""
std::string glsl_compute_source_ = ""
bool source_from_msl_ = false

Detailed Description

Definition at line 139 of file mtl_shader.hh.

Member Data Documentation

◆ glsl_compute_source_

std::string blender::gpu::MTLShaderBuilder::glsl_compute_source_ = ""

Definition at line 147 of file mtl_shader.hh.

◆ glsl_fragment_source_

std::string blender::gpu::MTLShaderBuilder::glsl_fragment_source_ = ""

Definition at line 146 of file mtl_shader.hh.

◆ glsl_vertex_source_

std::string blender::gpu::MTLShaderBuilder::glsl_vertex_source_ = ""

Definition at line 145 of file mtl_shader.hh.

◆ msl_source_compute_

NSString* blender::gpu::MTLShaderBuilder::msl_source_compute_ = @"@""

Definition at line 142 of file mtl_shader.hh.

◆ msl_source_frag_

NSString* blender::gpu::MTLShaderBuilder::msl_source_frag_ = @"@""

Definition at line 141 of file mtl_shader.hh.

◆ msl_source_vert_

NSString* blender::gpu::MTLShaderBuilder::msl_source_vert_ = @"@""

Definition at line 140 of file mtl_shader.hh.

◆ source_from_msl_

bool blender::gpu::MTLShaderBuilder::source_from_msl_ = false

Definition at line 150 of file mtl_shader.hh.


The documentation for this struct was generated from the following file: