Blender V5.0
final_image_cache.cc File Reference
#include "BLI_hash.hh"
#include "BLI_map.hh"
#include "BLI_mutex.hh"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "IMB_imbuf.hh"
#include "SEQ_relations.hh"
#include "SEQ_render.hh"
#include "SEQ_time.hh"
#include "final_image_cache.hh"
#include "prefetch.hh"

Go to the source code of this file.

Classes

struct  blender::seq::FinalImageCache
struct  blender::seq::FinalImageCache::Key

Namespaces

namespace  blender
namespace  blender::seq

Functions

static FinalImageCacheblender::seq::ensure_final_image_cache (Scene *scene)
static FinalImageCacheblender::seq::query_final_image_cache (const Scene *scene)
ImBufblender::seq::final_image_cache_get (Scene *scene, float timeline_frame, int view_id, int display_channel)
void blender::seq::final_image_cache_put (Scene *scene, float timeline_frame, int view_id, int display_channel, ImBuf *image)
void blender::seq::final_image_cache_invalidate_frame_range (Scene *scene, const float timeline_frame_start, const float timeline_frame_end)
void blender::seq::final_image_cache_clear (Scene *scene)
void blender::seq::final_image_cache_destroy (Scene *scene)
void blender::seq::final_image_cache_iterate (Scene *scene, void *userdata, void callback_iter(void *userdata, int timeline_frame))
size_t blender::seq::final_image_cache_calc_memory_size (const Scene *scene)
size_t blender::seq::final_image_cache_get_image_count (const Scene *scene)
bool blender::seq::final_image_cache_evict (Scene *scene)

Variables

static Mutex blender::seq::final_image_cache_mutex