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| static void | blender::nodes::node_composite_lensdist_cc::cmp_node_lensdist_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_composite_lensdist_cc::node_composit_init_lensdist (bNodeTree *, bNode *node) |
| static float | blender::nodes::node_composite_lensdist_cc::compute_distortion_scale (const float distortion, const float distance_squared) |
| static float3 | blender::nodes::node_composite_lensdist_cc::compute_chromatic_distortion_scale (const float3 &chromatic_distortion, const float distance_squared) |
| static float2 | blender::nodes::node_composite_lensdist_cc::compute_distorted_uv (const float2 &uv, const float uv_scale, const int2 &size) |
| static int | blender::nodes::node_composite_lensdist_cc::compute_number_of_integration_steps_heuristic (const float distortion, const bool use_jitter) |
| static int4 | blender::nodes::node_composite_lensdist_cc::compute_number_of_integration_steps (const float3 &chromatic_distortion, const int2 &size, const float2 &uv, const float distance_squared, const bool use_jitter) |
| static float | blender::nodes::node_composite_lensdist_cc::get_jitter (const int2 &texel, const int seed, const bool use_jitter) |
| static float4 | blender::nodes::node_composite_lensdist_cc::integrate_distortion (const int2 &texel, const Result &input, const int2 &size, const float3 &chromatic_distortion, const int start, const int end, const float distance_squared, const float2 &uv, const int steps, const bool use_jitter) |
| static void | blender::nodes::node_composite_lensdist_cc::radial_lens_distortion (const int2 texel, const Result &input, Result &output, const int2 &size, const float3 &chromatic_distortion, const float scale, const bool use_jitter) |
| static NodeOperation * | blender::nodes::node_composite_lensdist_cc::get_compositor_operation (Context &context, DNode node) |
| static void | register_node_type_cmp_lensdist () |