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| void | blender::ed::space_node::tree_update (const bContext *C) |
| void | blender::ed::space_node::tag_update_id (ID *id) |
| float | blender::ed::space_node::grid_size_get () |
| void | blender::ed::space_node::snode_set_context (const bContext &C) |
| void | blender::ed::space_node::node_socket_draw (bNodeSocket *sock, const rcti *rect, const float color[4], float scale) |
| void | blender::ed::space_node::std_node_socket_colors_get (int socket_type, float *r_color) |
| std::optional< nodes::FoundNestedNodeID > | blender::ed::space_node::find_nested_node_id_in_root (const SpaceNode &snode, const bNode &node) |
| std::optional< nodes::FoundNestedNodeID > | blender::ed::space_node::find_nested_node_id_in_root (const bNodeTree &root_tree, const ComputeContext *compute_context, const int node_id) |
| std::optional< ObjectAndModifier > | blender::ed::space_node::get_modifier_for_node_editor (const SpaceNode &snode) |
| bool | blender::ed::space_node::node_editor_is_for_geometry_nodes_modifier (const SpaceNode &snode, const Object &object, const NodesModifierData &nmd) |
| const ComputeContext * | blender::ed::space_node::compute_context_for_edittree (const SpaceNode &snode, bke::ComputeContextCache &compute_context_cache) |
| const ComputeContext * | blender::ed::space_node::compute_context_for_edittree_socket (const SpaceNode &snode, bke::ComputeContextCache &compute_context_cache, const bNodeSocket &socket) |
| const ComputeContext * | blender::ed::space_node::compute_context_for_edittree_node (const SpaceNode &snode, bke::ComputeContextCache &compute_context_cache, const bNode &node) |
| const ComputeContext * | blender::ed::space_node::compute_context_for_zone (const bke::bNodeTreeZone &zone, bke::ComputeContextCache &compute_context_cache, const ComputeContext *parent_compute_context) |
| const ComputeContext * | blender::ed::space_node::compute_context_for_zones (const Span< const bke::bNodeTreeZone * > zones, bke::ComputeContextCache &compute_context_cache, const ComputeContext *parent_compute_context) |
| void | blender::ed::space_node::ui_template_node_asset_menu_items (uiLayout &layout, const bContext &C, StringRef catalog_path, const NodeAssetMenuOperatorType operator_type) |
| Map< int, bool > & | blender::ed::space_node::node_can_sync_cache_get (SpaceNode &snode) |
| void | blender::ed::space_node::node_tree_interface_draw (bContext &C, uiLayout &layout, bNodeTree &tree) |
| const char * | blender::ed::space_node::node_socket_get_label (const bNodeSocket *socket, const char *panel_label=nullptr) |
| VectorSet< bNode * > | blender::ed::space_node::get_selected_nodes (bNodeTree &node_tree) |
| void | blender::ed::space_node::node_insert_on_link_flags_set (SpaceNode &snode, const ARegion ®ion, bool attach_enabled, bool is_new_node) |
| void | blender::ed::space_node::node_insert_on_frame_flag_set (bContext &C, SpaceNode &snode, const int2 &cursor) |
| void | blender::ed::space_node::node_insert_on_frame_flag_clear (SpaceNode &snode) |
| void | blender::ed::space_node::node_insert_on_link_flags (Main &bmain, SpaceNode &snode, bool is_new_node) |
| void | blender::ed::space_node::node_insert_on_link_flags_clear (bNodeTree &node_tree) |
| void | blender::ed::space_node::node_draw_nodesocket (const rctf *rect, const float color_inner[4], const float color_outline[4], float outline_thickness, int shape, float aspect) |