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Blender V5.0
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#include <bmesh_uvselect.hh>
Public Attributes | |
| int | cd_loop_uv_offset = -1 |
| bool | shared = true |
Definition at line 261 of file bmesh_uvselect.hh.
| int BMUVSelectPickParams::cd_loop_uv_offset = -1 |
The custom data offset for the active UV layer. May be -1, in this case UV connectivity checks are skipped.
Definition at line 266 of file bmesh_uvselect.hh.
Referenced by bm_edge_uvselect_set_pick(), and bm_face_uvselect_set_pick().
| bool BMUVSelectPickParams::shared = true |
If true, selection changes propagate to all other UV elements that share the same UV coordinates (contiguous selection).
Typically derived from ToolSettings::uv_sticky, although in some cases it's assumed to be true (when switching selection modes for example) because the tool settings aren't available in that context.
A boolean can be used since "Shared Vertex" (uv_sticky mode) can check the meshes vertex selection directly.
Definition at line 278 of file bmesh_uvselect.hh.
Referenced by bm_edge_uvselect_set_pick(), and bm_face_uvselect_set_pick().