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Blender V5.0
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#include <IO_fbx.hh>
Public Attributes | |
| char | filepath [FILE_MAX] = "" |
| float | global_scale = 1.0f |
| eFBXMtlNameCollisionMode | mtl_name_collision_mode = eFBXMtlNameCollisionMode::MakeUnique |
| eFBXVertexColorMode | vertex_colors = eFBXVertexColorMode::sRGB |
| bool | validate_meshes = true |
| bool | use_custom_normals = true |
| bool | import_subdivision = false |
| bool | use_custom_props = true |
| bool | props_enum_as_string = true |
| bool | ignore_leaf_bones = false |
| bool | use_anim = true |
| float | anim_offset = 1.0f |
| ReportList * | reports = nullptr |
| eFBXMtlNameCollisionMode FBXImportParams::mtl_name_collision_mode = eFBXMtlNameCollisionMode::MakeUnique |
| ReportList* FBXImportParams::reports = nullptr |
| eFBXVertexColorMode FBXImportParams::vertex_colors = eFBXVertexColorMode::sRGB |