Blender V5.0
COM_domain.hh File Reference
#include <cstdint>
#include "BLI_math_interp.hh"
#include "BLI_math_matrix_types.hh"
#include "BLI_math_vector_types.hh"
#include "GPU_texture.hh"

Go to the source code of this file.

Classes

struct  blender::compositor::RealizationOptions
class  blender::compositor::Domain

Namespaces

namespace  blender
namespace  blender::compositor

Enumerations

enum class  blender::compositor::Interpolation : uint8_t { blender::compositor::Nearest , blender::compositor::Bilinear , blender::compositor::Bicubic , blender::compositor::Anisotropic }
enum class  blender::compositor::ExtensionMode : uint8_t { blender::compositor::Clip , blender::compositor::Extend , blender::compositor::Repeat }

Functions

bool blender::compositor::operator== (const Domain &a, const Domain &b)
bool blender::compositor::operator!= (const Domain &a, const Domain &b)
math::InterpWrapMode blender::compositor::map_extension_mode_to_wrap_mode (const ExtensionMode &mode)
GPUSamplerExtendMode blender::compositor::map_extension_mode_to_extend_mode (const ExtensionMode &mode)