Blender V5.0
Rendering

Files

file  render_opengl.cc
file  bake.cc
 The API itself is simple. Blender sends a populated array of BakePixels to the renderer, and gets back an array of floats with the result.
file  engine.cc
file  initrender.cc
file  multires_bake.cc
file  pipeline.cc
file  pipeline.hh
file  render_result.cc
file  render_result.h
file  render_types.cc
file  render_types.h
file  texture_common.h
file  texture_image.cc
file  texture_margin.cc
file  texture_procedural.cc
file  tile_highlight.cc
file  tile_highlight.h
file  zbuf.cc
file  zbuf.h
file  RE_bake.h
file  RE_engine.h
file  RE_multires_bake.h
file  RE_pipeline.h
file  RE_texture.h

Detailed Description