| add_and_evaluate_input_processor(StringRef identifier, SimpleOperation *processor) | blender::compositor::Operation | protected |
| add_and_evaluate_input_processors() | blender::compositor::Operation | protectedvirtual |
| bnode() const | blender::compositor::NodeOperation | protected |
| compute_defocus_radius() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_depth() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_depth_cpu(Result &output_radius) | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_depth_gpu(Result &output_radius) | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_scale() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_scale_cpu() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_defocus_radius_from_scale_gpu() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_distance_to_image_of_focus() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_domain() | blender::compositor::Operation | protectedvirtual |
| compute_focus_distance() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_maximum_defocus_radius() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_maximum_diameter_of_circle_of_confusion() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_pixels_per_meter() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| compute_preview() override | blender::compositor::NodeOperation | protectedvirtual |
| compute_results_reference_counts(const Schedule &schedule) | blender::compositor::NodeOperation | |
| context() const | blender::compositor::Operation | protected |
| declare_input_descriptor(StringRef identifier, InputDescriptor descriptor) | blender::compositor::Operation | protected |
| evaluate() override | blender::compositor::NodeOperation | virtual |
| execute() override | blender::nodes::node_composite_defocus_cc::DefocusOperation | inlinevirtual |
| execute_cpu(const Result &input, const Result &radius, const Result &bokeh_kernel, Result &output, const int search_radius) | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| execute_gpu(const Result &input, const Result &radius, const Result &bokeh_kernel, Result &output, const int search_radius) | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| free_results() | blender::compositor::Operation | |
| get_camera() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| get_camera_object() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| get_f_stop() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| get_focal_length() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| get_input(StringRef identifier) const | blender::compositor::Operation | protected |
| get_input_descriptor(StringRef identifier) | blender::compositor::Operation | protected |
| get_result(StringRef identifier) | blender::compositor::Operation | |
| get_scene() | blender::nodes::node_composite_defocus_cc::DefocusOperation | inline |
| map_input_to_result(StringRef identifier, Result *result) | blender::compositor::Operation | |
| node() const | blender::compositor::NodeOperation | protected |
| NodeOperation(Context &context, DNode node) | blender::nodes::node_composite_defocus_cc::DefocusOperation | |
| Operation(Context &context) | blender::compositor::Operation | |
| populate_result(StringRef identifier, Result result) | blender::compositor::Operation | protected |
| should_compute_output(StringRef identifier) | blender::compositor::NodeOperation | protected |
| switch_result_mapped_to_input(StringRef identifier, Result *result) | blender::compositor::Operation | protected |
| ~Operation() | blender::compositor::Operation | virtual |