|
Blender V5.0
|
#include "usd_instancing_utils.hh"#include "usd.hh"#include "usd_hash_types.hh"#include "usd_utils.hh"#include "BLI_map.hh"#include "BLI_set.hh"#include <pxr/usd/sdf/copyUtils.h>#include <pxr/usd/sdf/path.h>#include <pxr/usd/usd/primCompositionQuery.h>#include <pxr/usd/usd/primRange.h>#include <pxr/usd/usd/references.h>#include <string>#include "CLG_log.h"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::io |
| namespace | blender::io::usd |
Typedefs | |
| using | blender::io::usd::PathMap = std::map<pxr::SdfPath, pxr::SdfPath> |
| using | blender::io::usd::PathSet = Set<pxr::SdfPath> |
| using | blender::io::usd::ReferencesMap = Map<pxr::SdfPath, Vector<pxr::SdfPath>> |
Functions | |
| static void | blender::io::usd::convert_proto_to_instance (pxr::UsdStageRefPtr stage, const pxr::SdfPath &proto_path, const pxr::SdfPath &ref_path) |
| void | blender::io::usd::process_scene_graph_instances (const USDExportParams &export_params, pxr::UsdStageRefPtr stage) |
Variables | |
| static CLG_LogRef | LOG = {"io.usd"} |
|
static |
Definition at line 23 of file usd_instancing_utils.cc.