Blender V5.0
blender::draw::AttributeConverter< ColorGeometry4b > Struct Reference

#include <attribute_convert.hh>

Public Types

using VBOType = ushort4

Static Public Member Functions

static VBOType convert (const ColorGeometry4b &value)

Static Public Attributes

static constexpr GPUVertCompType gpu_component_type = GPU_COMP_U16
static constexpr int gpu_component_len = 4
static constexpr GPUVertFetchMode gpu_fetch_mode = GPU_FETCH_INT_TO_FLOAT_UNIT

Detailed Description

Definition at line 114 of file attribute_convert.hh.

Member Typedef Documentation

◆ VBOType

Definition at line 116 of file attribute_convert.hh.

Member Function Documentation

◆ convert()

Member Data Documentation

◆ gpu_component_len

int blender::draw::AttributeConverter< ColorGeometry4b >::gpu_component_len = 4
staticconstexpr

Definition at line 118 of file attribute_convert.hh.

◆ gpu_component_type

Definition at line 117 of file attribute_convert.hh.

◆ gpu_fetch_mode


The documentation for this struct was generated from the following file: