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BPy_Nature.h
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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extern
"C"
{
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#include <Python.h>
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}
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#include "
../winged_edge/Nature.h
"
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extern
PyTypeObject
Nature_Type
;
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#define BPy_Nature_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&Nature_Type))
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/*---------------------------Python BPy_Nature structure definition----------*/
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typedef
struct
{
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PyLongObject
i
;
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}
BPy_Nature
;
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/*---------------------------Python BPy_Nature visible prototypes-----------*/
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int
Nature_Init
(PyObject *
module
);
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Nature_Type
PyTypeObject Nature_Type
Definition
BPy_Nature.cpp:92
Nature_Init
int Nature_Init(PyObject *module)
Definition
BPy_Nature.cpp:136
Nature.h
Different natures for both vertices and edges.
module
static struct PyModuleDef module
Definition
python.cpp:796
BPy_Nature
Definition
BPy_Nature.h:24
BPy_Nature::i
PyLongObject i
Definition
BPy_Nature.h:25
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