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Blender V5.0
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#include <eevee_sync.hh>
Inherited by blender::eevee::ObjectHandle, blender::eevee::SceneHandle, and blender::eevee::WorldHandle.
Public Attributes | |
| unsigned int | recalc |
Definition at line 33 of file eevee_sync.hh.
| unsigned int blender::eevee::BaseHandle::recalc |
Definition at line 34 of file eevee_sync.hh.
Referenced by blender::eevee::foreach_hair_particle_handle(), blender::eevee::VolumeModule::object_sync(), blender::eevee::step_object_sync_render(), blender::eevee::World::sync(), blender::eevee::SyncModule::sync_curves(), blender::eevee::LightModule::sync_light(), blender::eevee::SyncModule::sync_mesh(), blender::eevee::ShadowModule::sync_object(), blender::eevee::SyncModule::sync_object(), blender::eevee::SyncModule::sync_pointcloud(), blender::eevee::SyncModule::sync_world(), and blender::eevee::VolumeModule::world_sync().