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Blender V5.0
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Go to the source code of this file.
Classes | |
| struct | blender::eevee::DepthOfFieldBuffer |
| class | blender::eevee::DepthOfField |
Namespaces | |
| namespace | blender |
| namespace | blender::eevee |
Typedefs | |
Depth of field | |
| using | blender::eevee::DepthOfFieldScatterListBuf = draw::StorageArrayBuffer<ScatterRect, 16, true> |
| using | blender::eevee::DepthOfFieldDataBuf = draw::UniformBuffer<DepthOfFieldData> |
Depth of field post process effect.
There are 2 methods to achieve this effect.
Definition in file eevee_depth_of_field.hh.