Blender V5.0
GPUGraphOutput Struct Reference

#include <GPU_material.hh>

Public Member Functions

bool empty () const
std::string serialized_or_default (std::string value) const

Public Attributes

std::string serialized
blender::Vector< blender::StringRefNulldependencies

Detailed Description

Definition at line 327 of file GPU_material.hh.

Member Function Documentation

◆ empty()

bool GPUGraphOutput::empty ( ) const
inline

Definition at line 331 of file GPU_material.hh.

References serialized.

Referenced by blender::eevee::ShaderModule::material_create_info_amend().

◆ serialized_or_default()

std::string GPUGraphOutput::serialized_or_default ( std::string value) const
inline

Definition at line 336 of file GPU_material.hh.

References serialized.

Referenced by blender::eevee::ShaderModule::material_create_info_amend().

Member Data Documentation

◆ dependencies

blender::Vector<blender::StringRefNull> GPUGraphOutput::dependencies

◆ serialized

std::string GPUGraphOutput::serialized

The documentation for this struct was generated from the following file: