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Blender V5.0
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Public Attributes | |
| int | local_corner_1 |
| bool | winding_torwards_vert |
The first corner has been added to the edge. For boundary edges, this is the only corner. We store whether the winding direction of the face was towards or away from the vertex to be able to detect when the winding direction of two neighboring faces doesn't match.
Definition at line 973 of file mesh_normals.cc.
| int blender::bke::mesh::EdgeOneCorner::local_corner_1 |
Definition at line 974 of file mesh_normals.cc.
| bool blender::bke::mesh::EdgeOneCorner::winding_torwards_vert |
Definition at line 975 of file mesh_normals.cc.