Blender V5.0
transform_snap_animation.cc File Reference
#include "BLI_math_matrix_types.hh"
#include "BLI_math_vector.h"
#include "BKE_nla.hh"
#include "DNA_space_types.h"
#include "ED_markers.hh"
#include "transform.hh"
#include "transform_snap.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::transform

Functions

Snapping in Anim Editors
void blender::ed::transform::snapFrameTransform (TransInfo *t, eSnapMode snap_mode, float val_initial, float val_final, float *r_val_final)
static void blender::ed::transform::transform_snap_anim_flush_data_ex (TransInfo *t, TransData *td, float val, const eSnapMode snap_mode, float *r_val_final)
void blender::ed::transform::transform_snap_anim_flush_data (TransInfo *t, TransData *td, eSnapMode snap_mode, float *r_val_final)
static void blender::ed::transform::invert_snap (eSnapMode &snap_mode)
static float2 blender::ed::transform::nla_transform_apply (TransInfo *t, const float *vec, const float2 &ival)
bool blender::ed::transform::transform_snap_nla_calc (TransInfo *t, float *vec)