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| static bool | blender::nodes::is_evaluate_closure_node_input (const SocketInContext &socket) |
| static bool | blender::nodes::is_closure_zone_output_socket (const SocketInContext &socket) |
| static bool | blender::nodes::use_link_for_tracing (const bNodeLink &link) |
| static Vector< SocketInContext > | blender::nodes::find_origin_sockets_through_contexts (SocketInContext start_socket, bke::ComputeContextCache &compute_context_cache, FunctionRef< bool(const SocketInContext &)> handle_possible_origin_socket_fn, bool find_all) |
| static Vector< SocketInContext > | blender::nodes::find_target_sockets_through_contexts (const SocketInContext start_socket, bke::ComputeContextCache &compute_context_cache, const FunctionRef< bool(const SocketInContext &)> handle_possible_target_socket_fn, const bool find_all) |
| const ComputeContext * | blender::nodes::compute_context_for_closure_evaluation (const ComputeContext *closure_socket_context, const bNodeSocket &closure_socket, bke::ComputeContextCache &compute_context_cache, const std::optional< ClosureSourceLocation > &source_location) |
| static Vector< SocketInContext > | blender::nodes::find_origin_sockets_through_contexts (const SocketInContext start_socket, bke::ComputeContextCache &compute_context_cache, const FunctionRef< bool(const SocketInContext &)> handle_possible_origin_socket_fn, const bool find_all) |
| LinkedBundleSignatures | blender::nodes::gather_linked_target_bundle_signatures (const ComputeContext *bundle_socket_context, const bNodeSocket &bundle_socket, bke::ComputeContextCache &compute_context_cache) |
| LinkedBundleSignatures | blender::nodes::gather_linked_origin_bundle_signatures (const ComputeContext *bundle_socket_context, const bNodeSocket &bundle_socket, bke::ComputeContextCache &compute_context_cache) |
| LinkedClosureSignatures | blender::nodes::gather_linked_target_closure_signatures (const ComputeContext *closure_socket_context, const bNodeSocket &closure_socket, bke::ComputeContextCache &compute_context_cache) |
| LinkedClosureSignatures | blender::nodes::gather_linked_origin_closure_signatures (const ComputeContext *closure_socket_context, const bNodeSocket &closure_socket, bke::ComputeContextCache &compute_context_cache) |
| std::optional< NodeInContext > | blender::nodes::find_origin_index_menu_switch (const SocketInContext &src_socket, bke::ComputeContextCache &compute_context_cache) |