44 SeqRenderState *
state,
53 SeqRenderState *
state,
55 float timeline_frame);
BPy_StructRNA * depsgraph
ccl_device_inline float2 mask(const MaskType mask, const float2 a)
void seq_imbuf_to_sequencer_space(const Scene *scene, ImBuf *ibuf, bool make_float)
void seq_imbuf_assign_spaces(const Scene *scene, ImBuf *ibuf)
ImBuf * seq_render_give_ibuf_seqbase(const RenderData *context, SeqRenderState *state, float timeline_frame, int chan_shown, ListBase *channels, ListBase *seqbasep)
StripScreenQuad get_strip_screen_quad(const RenderData *context, const Strip *strip)
Vector< Strip * > seq_shown_strips_get(const Scene *scene, ListBase *channels, ListBase *seqbase, const int timeline_frame, const int chanshown)
ImBuf * seq_render_mask(Depsgraph *depsgraph, int width, int height, const Mask *mask, float frame_index, bool make_float)
ImBuf * seq_render_strip(const RenderData *context, SeqRenderState *state, Strip *strip, float timeline_frame)
VecBase< float, 2 > float2
Set< Strip * > strips_rendering_seqbase