Blender V5.0
blender::eevee::Instance Member List

This is the complete list of members for blender::eevee::Instance, including all inherited members.

ambient_occlusionblender::eevee::Instance
begin_sync() finalblender::eevee::Instancevirtual
camerablender::eevee::Instance
camera_eval_objectblender::eevee::Instance
camera_orig_objectblender::eevee::Instance
capture_viewblender::eevee::Instance
cryptomatteblender::eevee::Instance
debug_modeblender::eevee::Instance
depsgraphblender::eevee::Instance
depth_of_fieldblender::eevee::Instance
do_lightprobe_sphere_sync() constblender::eevee::Instance
do_planar_probe_sync() constblender::eevee::Instance
draw(Manager &manager) finalblender::eevee::Instancevirtual
draw_ctxblender::eevee::Instance
draw_overlaysblender::eevee::Instance
draw_viewport()blender::eevee::Instance
draw_viewport_image_render()blender::eevee::Instance
drw_viewblender::eevee::Instance
end_sync() finalblender::eevee::Instancevirtual
filmblender::eevee::Instance
gbufferblender::eevee::Instance
get_recalc_flags(const ObjectRef &ob_ref)blender::eevee::Instanceinline
get_recalc_flags(const ::World &world)blender::eevee::Instanceinline
gpencil_engine_enabled() constblender::eevee::Instanceinline
GPU_INFO_SIZEDrawEnginestatic
hiz_bufferblender::eevee::Instance
infoDrawEngine
info_append(const char *msg, Args &&...args)blender::eevee::Instanceinline
info_append_i18n(const char *msg, Args &&...args)blender::eevee::Instanceinline
info_get()blender::eevee::Instanceinline
init(const int2 &output_res, const rcti *output_rect, const rcti *visible_rect, RenderEngine *render, Depsgraph *depsgraph, Object *camera_object=nullptr, const RenderLayer *render_layer=nullptr, View *drw_view_=nullptr, const View3D *v3d=nullptr, const RegionView3D *rv3d=nullptr)blender::eevee::Instance
init() finalblender::eevee::Instancevirtual
init_light_bake(Depsgraph *depsgraph, draw::Manager *manager)blender::eevee::Instance
Instance()blender::eevee::Instanceinline
is_baking() constblender::eevee::Instanceinline
is_image_renderblender::eevee::Instance
is_light_bakeblender::eevee::Instance
is_loaded(ShaderGroups groups) constblender::eevee::Instanceinline
is_navigatingblender::eevee::Instance
is_paintingblender::eevee::Instance
is_playbackblender::eevee::Instance
is_transformingblender::eevee::Instance
is_viewport() constblender::eevee::Instanceinline
is_viewport_compositor_enabledblender::eevee::Instance
is_viewport_image_renderblender::eevee::Instance
light_bake_irradiance(Object &probe, FunctionRef< void()> context_enable, FunctionRef< void()> context_disable, FunctionRef< bool()> stop, FunctionRef< void(LightProbeGridCacheFrame *, float progress)> result_update)blender::eevee::Instance
light_probesblender::eevee::Instance
lightsblender::eevee::Instance
loaded_shadersblender::eevee::Instance
logblender::eevee::Instancestatic
lookdevblender::eevee::Instance
lookdev_viewblender::eevee::Instance
main_viewblender::eevee::Instance
managerblender::eevee::Instance
materialsblender::eevee::Instance
motion_blurblender::eevee::Instance
name_get() finalblender::eevee::Instanceinlinevirtual
needed_shadersblender::eevee::Instance
needs_lightprobe_sphere_passes() constblender::eevee::Instance
needs_planar_probe_passes() constblender::eevee::Instance
object_sync(ObjectRef &ob_ref, Manager &manager) finalblender::eevee::Instancevirtual
overlays_enabled() constblender::eevee::Instanceinline
pipelinesblender::eevee::Instance
planar_probesblender::eevee::Instance
raytracingblender::eevee::Instance
renderblender::eevee::Instance
render_buffersblender::eevee::Instance
render_frame(RenderEngine *engine, RenderLayer *render_layer, const char *view_name)blender::eevee::Instance
render_layerblender::eevee::Instance
render_sync()blender::eevee::Instance
rv3dblender::eevee::Instance
samplingblender::eevee::Instance
sceneblender::eevee::Instance
shadersblender::eevee::Instance
shadowsblender::eevee::Instance
sphere_probesblender::eevee::Instance
store_metadata(RenderResult *render_result)blender::eevee::Instance
subsurfaceblender::eevee::Instance
syncblender::eevee::Instance
uniform_datablender::eevee::Instance
update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer)blender::eevee::Instancestatic
use_curvesblender::eevee::Instance
use_lookdev_overlay() constblender::eevee::Instanceinline
use_scene_lights() constblender::eevee::Instanceinline
use_studio_light() constblender::eevee::Instanceinline
use_surfacesblender::eevee::Instance
use_volumesblender::eevee::Instance
usedDrawEngine
v3dblender::eevee::Instance
velocityblender::eevee::Instance
view_layerblender::eevee::Instance
volumeblender::eevee::Instance
volume_probesblender::eevee::Instance
worldblender::eevee::Instance
~DrawEngine()=defaultDrawEnginevirtual
~Instance()blender::eevee::Instanceinline