31STORAGE_BUF(0, read_write, LightCullingData, light_cull_buf)
88STORAGE_BUF(2, read_write, ShadowTileMapData, tilemaps_buf[])
89STORAGE_BUF(3, read_write, ShadowTileMapClip, tilemaps_clip_buf[])
#define CULLING_SELECT_GROUP_SIZE
#define CULLING_ZBIN_GROUP_SIZE
#define CULLING_SORT_GROUP_SIZE
#define CULLING_TILE_GROUP_SIZE
#define CULLING_ZBIN_COUNT
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define TYPEDEF_SOURCE(filename)
#define FRAGMENT_OUT_DUAL(slot, type, name, blend)
#define UNIFORM_BUF(slot, type_name, name)
#define FRAGMENT_SOURCE(filename)
#define ADDITIONAL_INFO(info_name)
#define GROUP_SHARED(type, name)
#define STORAGE_BUF(slot, qualifiers, type_name, name)
#define LOCAL_GROUP_SIZE(...)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()