9IMAGE(0, SFLOAT_16_16_16_16,
read, Float2D, src_img)
10IMAGE(1, SFLOAT_16_16_16_16, write, Float2D, dst_img)
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()