@ GPU_SAMPLER_EXTEND_MODE_REPEAT
@ GPU_SAMPLER_EXTEND_MODE_EXTEND
@ GPU_SAMPLER_EXTEND_MODE_CLAMP_TO_BORDER
static bool is_equal(const Domain &a, const Domain &b, const float epsilon=0.0f)
Domain transposed() const
void transform(const float3x3 &input_transformation)
bool is_equal(const MatBase< T, NumCol, NumRow > &a, const MatBase< T, NumCol, NumRow > &b, const T epsilon=T(0))