217#ifdef DNA_DEPRECATED_ALLOW
218 IMA_DO_PREMUL = (1 << 2),
272#define IMA_MAX_RENDER_TEXT_SIZE 512
289#define IMAGE_GPU_FRAME_NONE INT_MAX
290#define IMAGE_GPU_PASS_NONE SHRT_MAX
291#define IMAGE_GPU_LAYER_NONE SHRT_MAX
292#define IMAGE_GPU_VIEW_NONE SHRT_MAX
ID and Library types, which are fundamental for SDNA.
struct GPUTexture GPUTexture
@ IMA_GPU_MIPMAP_COMPLETE
@ IMA_USER_FRAME_IN_RANGE
@ IMA_ALPHA_CHANNEL_PACKED
@ IMA_SHOW_SEQUENCER_SCENE
struct ImageRuntimeHandle ImageRuntimeHandle
struct MovieReader * anim
struct PackedFile * packedfile
struct ImagePackedFile * next
struct ImagePackedFile * prev
struct ImageTile_Runtime runtime
struct MovieCache * cache
GPUTexture * gputexture[3][2]
struct ListBase packedfiles
struct PreviewImage * preview
ColorManagedColorspaceSettings colorspace_settings
struct Stereo3dFormat * stereo3d_format
ImageRuntimeHandle * runtime
struct PackedFile *packedfile DNA_DEPRECATED
struct RenderResult * render