Blender V5.0
ColorizeShaderFxData Struct Reference

#include <DNA_shader_fx_types.h>

Public Attributes

ShaderFxData shaderfx
int mode
float low_color [4]
float high_color [4]
float factor
int flag
char _pad [4]
ShaderFxData_Runtime runtime

Detailed Description

Definition at line 90 of file DNA_shader_fx_types.h.

Member Data Documentation

◆ _pad

char ColorizeShaderFxData::_pad[4]

Definition at line 98 of file DNA_shader_fx_types.h.

◆ factor

float ColorizeShaderFxData::factor

Definition at line 95 of file DNA_shader_fx_types.h.

Referenced by blo_do_versions_280(), and init_data().

◆ flag

int ColorizeShaderFxData::flag

Flags.

Definition at line 97 of file DNA_shader_fx_types.h.

◆ high_color

float ColorizeShaderFxData::high_color[4]

◆ low_color

float ColorizeShaderFxData::low_color[4]

◆ mode

int ColorizeShaderFxData::mode

Definition at line 92 of file DNA_shader_fx_types.h.

Referenced by blo_do_versions_280(), and init_data().

◆ runtime

ShaderFxData_Runtime ColorizeShaderFxData::runtime

Definition at line 100 of file DNA_shader_fx_types.h.

◆ shaderfx

ShaderFxData ColorizeShaderFxData::shaderfx

Definition at line 91 of file DNA_shader_fx_types.h.


The documentation for this struct was generated from the following file: