void BKE_ntree_update_tag_node_new(bNodeTree *ntree, bNode *node)
void BKE_ntree_update_tag_active_output_changed(bNodeTree *ntree)
void BKE_ntree_update_tag_socket_type(bNodeTree *ntree, bNodeSocket *socket)
void BKE_ntree_update_after_single_tree_change(Main &bmain, bNodeTree &modified_tree, const NodeTreeUpdateExtraParams ¶ms={})
void BKE_ntree_update_tag_node_internal_link(bNodeTree *ntree, bNode *node)
void BKE_ntree_update_tag_node_mute(bNodeTree *ntree, bNode *node)
void BKE_ntree_update_tag_all(bNodeTree *ntree)
void BKE_ntree_update_without_main(bNodeTree &tree)
void BKE_ntree_update_tag_link_changed(bNodeTree *ntree)
void BKE_ntree_update_tag_socket_new(bNodeTree *ntree, bNodeSocket *socket)
void BKE_ntree_update_tag_socket_removed(bNodeTree *ntree)
void BKE_ntree_update_tag_socket_property(bNodeTree *ntree, bNodeSocket *socket)
void BKE_ntree_update_tag_missing_runtime_data(bNodeTree *ntree)
void BKE_ntree_update_tag_link_removed(bNodeTree *ntree)
void BKE_ntree_update_tag_socket_availability(bNodeTree *ntree, bNodeSocket *socket)
void BKE_ntree_update_tag_image_user_changed(bNodeTree *ntree, ImageUser *iuser)
void BKE_ntree_update_tag_node_type(bNodeTree *ntree, bNode *node)
void BKE_ntree_update(Main &bmain, std::optional< blender::Span< bNodeTree * > > modified_trees=std::nullopt, const NodeTreeUpdateExtraParams ¶ms={})
void BKE_ntree_update_tag_node_removed(bNodeTree *ntree)
void BKE_ntree_update_tag_id_changed(Main *bmain, ID *id)
void BKE_ntree_update_tag_node_property(bNodeTree *ntree, bNode *node)
void BKE_ntree_update_tag_link_added(bNodeTree *ntree, bNodeLink *link)
void BKE_ntree_update_tag_link_mute(bNodeTree *ntree, bNodeLink *link)
void BKE_ntree_update_tag_parent_change(bNodeTree *ntree, bNode *node)