37 return float2(vec.x * cos_angle - vec.y * sin_angle, vec.x * sin_angle + vec.y * cos_angle);
65 const float2 &co = view_positions[point_i];
67 paint, brush, co, extension_sample,
params.multi_frame_falloff);
68 if (influence <= 0.0f) {
73 const float2 radial_offset = co - mouse_pos;
81 params.drawing.tag_positions_changed();
89 return std::make_unique<TwistOperation>(stroke_mode);
Low-level operations for curves.
Low-level operations for grease pencil.
Paint * BKE_paint_get_active_from_context(const bContext *C)
Brush * BKE_paint_brush(Paint *paint)
static double angle(const Eigen::Vector3d &v1, const Eigen::Vector3d &v2)
bool is_inverted(const Brush &brush) const
GreasePencilStrokeOperationCommon()=default
void foreach_editable_drawing_with_automask(const bContext &C, FunctionRef< bool(const GreasePencilStrokeParams ¶ms, const IndexMask &points)> fn) const
void stroke_extended(const InputSample &extension_sample)
void init_stroke(const bContext &C, const InputSample &start_sample)
void init_auto_masking(const bContext &C, const InputSample &start_sample)
void on_stroke_done(const bContext &) override
GreasePencilStrokeOperationCommon()=default
void on_stroke_begin(const bContext &C, const InputSample &start_sample) override
void on_stroke_extended(const bContext &C, const InputSample &extension_sample) override
void foreach_index(Fn &&fn) const
CCL_NAMESPACE_BEGIN ccl_device float invert(const float color, const float factor)
static float2 rotate_by_angle(const float2 &vec, const float angle)
float brush_point_influence(const Paint &paint, const Brush &brush, const float2 &co, const InputSample &sample, float multi_frame_falloff)
Array< float2 > calculate_view_positions(const GreasePencilStrokeParams ¶ms, const IndexMask &selection)
bke::crazyspace::GeometryDeformation get_drawing_deformation(const GreasePencilStrokeParams ¶ms)
std::unique_ptr< GreasePencilStrokeOperation > new_twist_operation(BrushStrokeMode stroke_mode)
float3 compute_orig_delta(const DeltaProjectionFunc &projection_fn, const bke::crazyspace::GeometryDeformation &deformation, int index, const float2 &screen_delta)
std::function< float3(const float3 position, const float2 &screen_delta)> DeltaProjectionFunc
T cos(const AngleRadianBase< T > &a)
T sin(const AngleRadianBase< T > &a)
VecBase< float, 2 > float2