21#define CMP_NODE_MASKTYPE_ADD 0
22#define CMP_NODE_MASKTYPE_SUBTRACT 1
23#define CMP_NODE_MASKTYPE_MULTIPLY 2
24#define CMP_NODE_MASKTYPE_NOT 3
#define CMP_NODE_MASKTYPE_MULTIPLY
#define CMP_NODE_MASKTYPE_ADD
#define CMP_NODE_MASKTYPE_NOT
#define CMP_NODE_MASKTYPE_SUBTRACT
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define COMPILATION_CONSTANT(type, name, value)
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()
ImageBase< float, 2 > image2D
SamplerBase< float, 2 > sampler2D