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Blender V5.0
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#include "BLI_math_base.hh"#include "BLI_math_vector.hh"#include "BLI_math_vector_types.hh"#include "FN_multi_function_builder.hh"#include "NOD_multi_function.hh"#include "IMB_colormanagement.hh"#include "UI_resources.hh"#include "GPU_material.hh"#include "node_composite_util.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_composite_colorcorrection_cc |
Functions | |
| static void | blender::nodes::node_composite_colorcorrection_cc::cmp_node_colorcorrection_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_composite_colorcorrection_cc::node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs) |
| static float4 | blender::nodes::node_composite_colorcorrection_cc::color_correction (const float4 &color, const float &mask, const float &master_saturation, const float &master_contrast, const float &master_gamma, const float &master_gain, const float &master_offset, const float &highlights_saturation, const float &highlights_contrast, const float &highlights_gamma, const float &highlights_gain, const float &highlights_offset, const float &midtones_saturation, const float &midtones_contrast, const float &midtones_gamma, const float &midtones_gain, const float &midtones_offset, const float &shadows_saturation, const float &shadows_contrast, const float &shadows_gamma, const float &shadows_gain, const float &shadows_offset, const float &start_midtones, const float &end_midtones, const bool &apply_on_red, const bool &apply_on_green, const bool &apply_on_blue, const float3 &luminance_coefficients) |
| static void | blender::nodes::node_composite_colorcorrection_cc::node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder) |
| static void | register_node_type_cmp_colorcorrection () |
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Definition at line 401 of file node_composite_colorcorrection.cc.
References blender::bke::bNodeType::build_multi_function, CMP_NODE_COLORCORRECTION, cmp_node_type_base(), blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::nclass, NODE_CLASS_OP_COLOR, blender::bke::node_register_type(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.