Blender V5.0
Functions0D.h File Reference

Functions taking 0D input. More...

#include <set>
#include <vector>
#include "Interface0D.h"
#include "../geometry/Geom.h"
#include "../python/Director.h"
#include "../scene_graph/FrsMaterial.h"
#include "../system/Exception.h"
#include "../system/Precision.h"
#include "MEM_guardedalloc.h"

Go to the source code of this file.

Classes

class  Freestyle::UnaryFunction0D< T >
class  Freestyle::Functions0D::GetXF0D
class  Freestyle::Functions0D::GetYF0D
class  Freestyle::Functions0D::GetZF0D
class  Freestyle::Functions0D::GetProjectedXF0D
class  Freestyle::Functions0D::GetProjectedYF0D
class  Freestyle::Functions0D::GetProjectedZF0D
class  Freestyle::Functions0D::GetCurvilinearAbscissaF0D
class  Freestyle::Functions0D::GetParameterF0D
class  Freestyle::Functions0D::VertexOrientation2DF0D
class  Freestyle::Functions0D::VertexOrientation3DF0D
class  Freestyle::Functions0D::Curvature2DAngleF0D
class  Freestyle::Functions0D::ZDiscontinuityF0D
class  Freestyle::Functions0D::Normal2DF0D
class  Freestyle::Functions0D::MaterialF0D
class  Freestyle::Functions0D::ShapeIdF0D
class  Freestyle::Functions0D::QuantitativeInvisibilityF0D
class  Freestyle::Functions0D::CurveNatureF0D
class  Freestyle::Functions0D::GetShapeF0D
class  Freestyle::Functions0D::GetOccludersF0D
class  Freestyle::Functions0D::GetOccludeeF0D

Namespaces

namespace  Freestyle
 inherits from class Rep
namespace  Freestyle::Functions0D

Functions

FEdgeFreestyle::Functions0D::getFEdge (Interface0D &it1, Interface0D &it2)
void Freestyle::Functions0D::getFEdges (Interface0DIterator &it, FEdge *&fe1, FEdge *&fe2)
void Freestyle::Functions0D::getViewEdges (Interface0DIterator &it, ViewEdge *&ve1, ViewEdge *&ve2)
ViewShapeFreestyle::Functions0D::getShapeF0D (Interface0DIterator &it)
void Freestyle::Functions0D::getOccludersF0D (Interface0DIterator &it, std::set< ViewShape * > &oOccluders)
ViewShapeFreestyle::Functions0D::getOccludeeF0D (Interface0DIterator &it)

Detailed Description

Functions taking 0D input.

Definition in file Functions0D.h.