78 return "UnaryFunction0D";
92 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:UnaryFunction0D")
96%feature(
"director") UnaryFunction0D<
void>;
97%feature(
"director") UnaryFunction0D<
uint>;
98%feature(
"director") UnaryFunction0D<
float>;
99%feature(
"director") UnaryFunction0D<
double>;
100%feature(
"director") UnaryFunction0D<
Vec2f>;
101%feature(
"director") UnaryFunction0D<
Vec3f>;
102%feature(
"director") UnaryFunction0D<Id>;
104%template(UnaryFunction0DVoid) UnaryFunction0D<
void>;
105%template(UnaryFunction0DUnsigned) UnaryFunction0D<
uint>;
106%template(UnaryFunction0DFloat) UnaryFunction0D<
float>;
107%template(UnaryFunction0DDouble) UnaryFunction0D<
double>;
108%template(UnaryFunction0DVec2f) UnaryFunction0D<
Vec2f>;
109%template(UnaryFunction0DVec3f) UnaryFunction0D<
Vec3f>;
110%template(UnaryFunction0DId) UnaryFunction0D<Id>;
111%template(UnaryFunction0DViewShape) UnaryFunction0D<ViewShape*>;
112%template(UnaryFunction0DVectorViewShape) UnaryFunction0D<std::
vector<ViewShape*> >;
121namespace Functions0D {
184 return "GetProjectedXF0D";
202 return "GetProjectedYF0D";
220 return "GetProjectedZF0D";
238 return "GetCurvilinearAbscissaF0D";
256 return "GetParameterF0D";
277 return "VertexOrientation2DF0D";
294 return "VertexOrientation3DF0D";
311 return "Curvature2DAngleF0D";
329 return "ZDiscontinuityF0D";
346 return "Normal2DF0D";
367 return "MaterialF0D";
407 return "QuantitativeInvisibilityF0D";
421 return "CurveNatureF0D";
435 return "GetShapeF0D";
449 return "GetOccludersF0D";
463 return "GetOccludeeF0D";
int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0DIterator &if0D_it)
Singleton to manage exceptions.
Class used to handle materials.
Vectors and Matrices (useful type definitions).
Interface to 0D elements.
Read Guarded memory(de)allocation.
Define the float precision used in the program.
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
int operator()(Interface0DIterator &iter)
virtual real getProjectedX() const
virtual real getZ() const
virtual real getY() const
virtual real getProjectedZ() const
virtual real getX() const
virtual real getProjectedY() const
virtual ~UnaryFunction0D()
virtual string getName() const
virtual int operator()(Interface0DIterator &iter)
ViewShape * getShapeF0D(Interface0DIterator &it)
ViewShape * getOccludeeF0D(Interface0DIterator &it)
void getFEdges(Interface0DIterator &it, FEdge *&fe1, FEdge *&fe2)
FEdge * getFEdge(Interface0D &it1, Interface0D &it2)
void getOccludersF0D(Interface0DIterator &it, set< ViewShape * > &oOccluders)
void getViewEdges(Interface0DIterator &it, ViewEdge *&ve1, ViewEdge *&ve2)
VecMat::Vec2< float > Vec2f