Blender V5.0
smaa_textures.cc File Reference

Go to the source code of this file.

Variables

const unsigned char areaTexBytes []
const unsigned char searchTexBytes []

Variable Documentation

◆ areaTexBytes

const unsigned char areaTexBytes[]

Stored in R8G8 format. Load it in the following format:

  • DX10: DXGI_FORMAT_R8G8_UNORM
  • GPU: blender::gpu::TextureFormat::UNORM_8_8 texture format and GPU_DATA_UBYTE data format.

Definition at line 18 of file smaa_textures.cc.

Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass().

◆ searchTexBytes

const unsigned char searchTexBytes[]

Stored in R8 format. Load it in the following format:

  • DX10: DXGI_FORMAT_R8_UNORM
  • GPU: blender::gpu::TextureFormat::UNORM_8 texture format and GPU_DATA_UBYTE data format.

Definition at line 14955 of file smaa_textures.cc.

Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass().