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Blender V5.0
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#include "gpu_shader_create_info.hh"#include "gpu_shader_private.hh"#include "mtl_shader_interface.hh"Go to the source code of this file.
Classes | |
| struct | blender::gpu::MSLUniform |
| struct | blender::gpu::MSLConstant |
| struct | blender::gpu::MSLBufferBlock |
| struct | blender::gpu::MSLTextureResource |
| struct | blender::gpu::MSLVertexInputAttribute |
| struct | blender::gpu::MSLVertexOutputAttribute |
| struct | blender::gpu::MSLFragmentOutputAttribute |
| struct | blender::gpu::MSLSharedMemoryBlock |
| class | blender::gpu::MSLGeneratorInterface |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Typedefs | |
| using | blender::gpu::MSLFragmentTileInputAttribute = MSLFragmentOutputAttribute |