Blender V5.0
blender::bke::NamedLayerSelectionFieldInput Class Referencefinal

#include <BKE_geometry_fields.hh>

Inherits blender::bke::GeometryFieldInput.

Public Member Functions

 NamedLayerSelectionFieldInput (std::string layer_name)
GVArray get_varray_for_context (const bke::GeometryFieldContext &context, const IndexMask &mask) const final
uint64_t hash () const override
bool is_equal_to (const fn::FieldNode &other) const override
std::optional< AttrDomainpreferred_domain (const GeometryComponent &component) const override
Public Member Functions inherited from blender::bke::GeometryFieldInput
GVArray get_varray_for_context (const fn::FieldContext &context, const IndexMask &mask, ResourceScope &scope) const override
 FieldInput (const CPPType &type, std::string debug_name="")
Public Member Functions inherited from blender::fn::FieldInput
 FieldInput (const CPPType &type, std::string debug_name="")
 ~FieldInput () override
virtual std::string socket_inspection_name () const
blender::StringRef debug_name () const
const CPPTypecpp_type () const
Category category () const
const CPPTypeoutput_cpp_type (int output_index) const override
Public Member Functions inherited from blender::fn::FieldNode
 FieldNode (FieldNodeType node_type)
FieldNodeType node_type () const
bool depends_on_input () const
const std::shared_ptr< const FieldInputs > & field_inputs () const
virtual ~FieldNode ()
virtual void for_each_field_input_recursive (FunctionRef< void(const FieldInput &)> fn) const

Additional Inherited Members

Public Types inherited from blender::fn::FieldInput
enum class  Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown }
Protected Attributes inherited from blender::fn::FieldInput
const CPPTypetype_
std::string debug_name_
Category category_ = Category::Unknown
Protected Attributes inherited from blender::fn::FieldNode
std::shared_ptr< const FieldInputsfield_inputs_

Detailed Description

Definition at line 342 of file BKE_geometry_fields.hh.

Constructor & Destructor Documentation

◆ NamedLayerSelectionFieldInput()

blender::bke::NamedLayerSelectionFieldInput::NamedLayerSelectionFieldInput ( std::string layer_name)
inline

Member Function Documentation

◆ get_varray_for_context()

GVArray blender::bke::NamedLayerSelectionFieldInput::get_varray_for_context ( const bke::GeometryFieldContext & context,
const IndexMask & mask ) const
finalvirtual

◆ hash()

uint64_t blender::bke::NamedLayerSelectionFieldInput::hash ( ) const
overridevirtual

Reimplemented from blender::fn::FieldNode.

Definition at line 562 of file geometry_fields.cc.

References blender::get_default_hash(), and blender::fn::FieldInput::type_.

◆ is_equal_to()

bool blender::bke::NamedLayerSelectionFieldInput::is_equal_to ( const fn::FieldNode & other) const
overridevirtual

Reimplemented from blender::fn::FieldNode.

Definition at line 567 of file geometry_fields.cc.

References NamedLayerSelectionFieldInput().

◆ preferred_domain()

std::optional< AttrDomain > blender::bke::NamedLayerSelectionFieldInput::preferred_domain ( const GeometryComponent & component) const
overridevirtual

Reimplemented from blender::bke::GeometryFieldInput.

Definition at line 577 of file geometry_fields.cc.

References blender::bke::Layer.


The documentation for this class was generated from the following files: