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Blender V5.0
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Go to the source code of this file.
Functions | |
| static void | colorfn (float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) |
| static void | update (bNodeTree *, bNode *node) |
| static void | exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_combine_color () |
Variables | |
| static blender::bke::bNodeSocketTemplate | inputs [] |
| static blender::bke::bNodeSocketTemplate | outputs [] |
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Definition at line 25 of file node_texture_combine_color.cc.
References BLI_assert_unreachable, bNode::custom1, hsl_to_rgb_v(), hsv_to_rgb_v(), i, in, NODE_COMBSEP_COLOR_HSL, NODE_COMBSEP_COLOR_HSV, NODE_COMBSEP_COLOR_RGB, out, and tex_input_value().
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Definition at line 57 of file node_texture_combine_color.cc.
References colorfn(), data, in, out, and tex_output().
| void register_node_type_tex_combine_color | ( | ) |
Definition at line 67 of file node_texture_combine_color.cc.
References blender::bke::bNodeType::enum_name_legacy, exec(), blender::bke::bNodeType::exec_fn, inputs, blender::bke::bNodeType::nclass, NODE_CLASS_OP_COLOR, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), outputs, TEX_NODE_COMBINE_COLOR, tex_node_type_base(), blender::bke::bNodeType::ui_name, update(), and blender::bke::bNodeType::updatefunc.
Referenced by register_texture_nodes().
Definition at line 52 of file node_texture_combine_color.cc.
References bNode::custom1, bNode::inputs, and node_combsep_color_label().
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Definition at line 13 of file node_texture_combine_color.cc.
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Definition at line 20 of file node_texture_combine_color.cc.