Blender V5.0
usd_reader_utils.cc File Reference
#include "usd_reader_utils.hh"
#include "BLI_string_ref.hh"
#include "BKE_idprop.hh"
#include <pxr/usd/usd/attribute.h>
#include "CLG_log.h"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::io
namespace  blender::io::usd

Functions

static void blender::io::usd::set_string_prop (IDProperty *idgroup, const StringRefNull prop_name, const StringRefNull str_val)
static void blender::io::usd::set_int_prop (IDProperty *idgroup, const StringRefNull prop_name, const int ival)
static void blender::io::usd::set_bool_prop (IDProperty *idgroup, const StringRefNull prop_name, const bool bval)
static void blender::io::usd::set_float_prop (IDProperty *idgroup, const StringRefNull prop_name, const float fval)
static void blender::io::usd::set_double_prop (IDProperty *idgroup, const StringRefNull prop_name, const double dval)
void blender::io::usd::set_id_props_from_prim (ID *id, const pxr::UsdPrim &prim, const eUSDPropertyImportMode property_import_mode, const pxr::UsdTimeCode time_code)

Variables

static CLG_LogRef LOG = {"io.usd"}

Variable Documentation

◆ LOG

CLG_LogRef LOG = {"io.usd"}
static

Definition at line 14 of file usd_reader_utils.cc.