#include "usd_reader_utils.hh"
#include "BLI_string_ref.hh"
#include "BKE_idprop.hh"
#include <pxr/usd/usd/attribute.h>
#include "CLG_log.h"
Go to the source code of this file.
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| static void | blender::io::usd::set_string_prop (IDProperty *idgroup, const StringRefNull prop_name, const StringRefNull str_val) |
| static void | blender::io::usd::set_int_prop (IDProperty *idgroup, const StringRefNull prop_name, const int ival) |
| static void | blender::io::usd::set_bool_prop (IDProperty *idgroup, const StringRefNull prop_name, const bool bval) |
| static void | blender::io::usd::set_float_prop (IDProperty *idgroup, const StringRefNull prop_name, const float fval) |
| static void | blender::io::usd::set_double_prop (IDProperty *idgroup, const StringRefNull prop_name, const double dval) |
| void | blender::io::usd::set_id_props_from_prim (ID *id, const pxr::UsdPrim &prim, const eUSDPropertyImportMode property_import_mode, const pxr::UsdTimeCode time_code) |
◆ LOG