Blender V5.0
sound.cc File Reference
#include <algorithm>
#include <cmath>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BKE_colortools.hh"
#include "BKE_sound.h"
#include "SEQ_sequencer.hh"
#include "SEQ_sound.hh"
#include "SEQ_time.hh"
#include "strip_time.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::seq

Functions

void blender::seq::sound_update_length (Main *bmain, Scene *scene)
void blender::seq::sound_update_bounds_all (Scene *scene)
void blender::seq::sound_update_bounds (Scene *scene, Strip *strip)
static void blender::seq::strip_update_sound_recursive (Scene *scene, ListBase *seqbasep, bSound *sound)
void blender::seq::sound_update (Scene *scene, bSound *sound)
float blender::seq::sound_pitch_get (const Scene *scene, const Strip *strip)
EQCurveMappingDatablender::seq::sound_equalizer_add (SoundEqualizerModifierData *semd, float minX, float maxX)
void blender::seq::sound_equalizermodifier_set_graphs (SoundEqualizerModifierData *semd, int number)
EQCurveMappingDatablender::seq::sound_equalizermodifier_add_graph (SoundEqualizerModifierData *semd, float min_freq, float max_freq)
void blender::seq::sound_equalizermodifier_remove_graph (SoundEqualizerModifierData *semd, EQCurveMappingData *eqcmd)
void blender::seq::sound_equalizermodifier_init_data (StripModifierData *smd)
void blender::seq::sound_equalizermodifier_free (StripModifierData *smd)
void blender::seq::sound_equalizermodifier_copy_data (StripModifierData *target, StripModifierData *smd)
void * blender::seq::sound_equalizermodifier_recreator (Strip *strip, StripModifierData *smd, void *sound_in, bool &needs_update)
const SoundModifierWorkerInfoblender::seq::sound_modifier_worker_info_get (int type)
void * blender::seq::sound_modifier_recreator (Strip *strip, StripModifierData *smd, void *sound, bool &needs_update)

Variables

const SoundModifierWorkerInfo blender::seq::workersSoundModifiers []