|
Blender V5.0
|
Versioning of old animation data. Most animation versioning code lives in the versioning_xxx.cc files, but some is broken out and placed here. More...
Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::animrig |
| namespace | blender::animrig::versioning |
Functions | |
| bool | blender::animrig::versioning::action_is_layered (const bAction &dna_action) |
| void | blender::animrig::versioning::convert_legacy_animato_actions (Main &bmain) |
| void | blender::animrig::versioning::convert_legacy_animato_action (bAction &dna_action) |
| void | blender::animrig::versioning::tag_action_users_for_slotted_actions_conversion (Main &bmain) |
| void | blender::animrig::versioning::tag_action_user_for_slotted_actions_conversion (ID &animated_id) |
| void | blender::animrig::versioning::convert_legacy_action_assignments (Main &bmain, ReportList *reports) |
Versioning of old animation data. Most animation versioning code lives in the versioning_xxx.cc files, but some is broken out and placed here.
Definition in file ANIM_versioning.hh.